tutorial.png
a byte of life description page v4.png
Issue Thirty-Nine
Issue Thirty-Nine

"We're only human after all" - Bioware

Issue Thirty-Eight
Issue Thirty-Eight

Mixed Opinions.

Issue Thirty-Seven
Issue Thirty-Seven

Those steam sales always get you, man.

Issue Thirty-Six
Issue Thirty-Six

(Published on November 13, 2016)

Bloom sux, bro. Especially in games like Warframe, bro.

Issue Thirty-Five
Issue Thirty-Five

(Published on August 7th, 2016)

I'm looking forward to this one, though. I've been a long-time Worms fan.

Issue Thirty-Four
Issue Thirty-Four

(Published on June 4th, 2016)

Hand holding is a recent trend in game design, where the game's rules are almost-literally shoved down your throat.

Issue Thirty-Three
Issue Thirty-Three

(Published on May 8th, 2016)

The scariest part is that it works.

Issue Thirty-Two
Issue Thirty-Two

(Published on March 21st, 2016)

Project M is a mod for Super Smash Bros. Brawl that ceased development mysteriously in December of 2015. It's a great mod, in my opinion, and it's disappearance frustrated many modding aficionados including myself.

Issue Thirty-One
Issue Thirty-One

(Published on February 16th, 2016)

XCOM 2 released in a buggy, unfinished state. Don't believe the hype surrounding any given Triple-A PC game nowadays, wait for a sale before you buy.

Issue Thirty
Issue Thirty

(Published on February 7th, 2016)

Lethal League is a great indie game with a bizarre set of characters, and an annoying taunt simply known among players as "Easy prey".

Issue Twenty-Nine
Issue Twenty-Nine

(Published on February 1st, 2016)

TheFineBros, a popular YouTube personality decided they wanted to create a monopoly on "Reaction" videos. Didn't work out so well.

Issue Twenty-Eight
Issue Twenty-Eight

(Published on October 7th, 2015)

Tony Hawk's Pro Skater 5 is a broken abomination of a Tony Hawk game that features Lil Wayne as a playable character. 'Nuff said.

Twenty-Seven
Twenty-Seven

(Published on August 19th, 2015)

Part four of the 'Neville the indie game developer!' series, where Neville starts his own Kickstarter.

Issue Twenty-Six
Issue Twenty-Six

(Published on July 17, 2015)

Part three of the 'Neville the indie game developer!' series, where Neville discusses the amazing visuals of his new game.

Issue Twenty-Five
Issue Twenty-Five

(Published on July 7th, 2015)

Part two of the 'Neville the indie game developer!' series, where Neville announces the release of his incredibly unique new game.

Issue Twenty-Four
Issue Twenty-Four

(Published on June 20th, 2015)

Part one of the 'Neville the indie game developer!' series, where Neville addresses criticism on his new game.

Issue Twenty-Three
Issue Twenty-Three

(Published on April 30th, 2015)

Grand Theft Auto V's side missions suffer from a little bit of "Ludonarrative dissonance".

Issue Twenty-Two
Issue Twenty-Two

(Published on March 24th, 2015.)

Battlefield: Hardline, what an excellent extension of an excellent game series, right? ...right?

Issue Twenty-One
Issue Twenty-One

(Published on February 24th, 2015)

Part seven of the 'PC vs. CONSOLES' series, where I can the whole thing cause I realized it was a stupid idea that wasn't going anywhere.

Issue Twenty
Issue Twenty

(Published on December 31st, 2014)

Part six of the 'PC vs. CONSOLES' series, where the PC gamer meets a potential new recruit.

Issue Nineteen
Issue Nineteen

(Published on November 20th, 2014)

Part five of the 'PC vs. CONSOLES' series, where the Console gamer finds himself in a Console dungeon.

Issue Eighteen
Issue Eighteen

(Published on October 12th, 2014)

Part four of the 'PC vs. CONSOLES' series, where the PC gamer must traverse a dangerous, Console-ridden land.

Issue Seventeen
Issue Seventeen

(Published on September 15th, 2014)

Part three of the 'PC vs. CONSOLES' series, where the Console gamer interfaces with a PC gamer.

Issue Sixteen
Issue Sixteen

(Published on July 26, 2014)

Part two of the 'PC vs. CONSOLES' series, where the PC gamer interfaces with a Console gamer.

Issue Fifteen
Issue Fifteen

(Published on June 22nd, 2014)

Part one of the 'PC vs. CONSOLES series, where the ground rules are set.

Issue Fourteen
Issue Fourteen

(Published on April 27th, 2014)

"Snoop Dogg voice pack for Call of Duty? Why..that's got to be the most genius thing I've heard in atleast fifteen minutes! Get to work!" - Executive at Activision

Issue Thirteen
Issue Thirteen

(Published on March 4th, 2014)

They removed the zombies from Rust? Amazing! Why don't you just remove the whole game while you're at it?

Issue Twelve
Issue Twelve

(Published on February 14th, 2014)

Dungeon Keeper Mobile, a successful butchering of a beloved PC game.

Issue Eleven
Issue Eleven

(Published on January 21st, 2014)

Rust has quite the learning curve.

Issue Ten
Issue Ten

(Published on December 5th, 2013)

This is a bug I experienced in Borderlands 2 on more than one occasion.

Issue Nine
Issue Nine

(Published on November 25th, 2013)

A long diatribe on the state of commercialism in the gaming industry, what I say here is true, but ultimately you can file this one under "Pretentious Nonsense".

Issue Eight
Issue Eight

(Published on November 11th, 2013)

Left 4 Dead 2 has some scary good players, or some scary good hackers, depending on the way you look at it.

Issue Seven
Issue Seven

(Published on October 20th, 2013)

Far Cry 3, a FAR CRY from a standout game, am I right?

Issue Six
Issue Six

(Published in 2013)

PAYDAY 2 and the legend of the faulty drill. This one is totally irrelevant now that the game's gone full-on "Microtransaction mode".

Issue Five
Issue Five

(Published in 2013)

Hitman: The true master of disguise. Notice the animation on this one, it's like Agent 47's pistol will never run out of ammo.

Issue Four
Issue Four

(Published in 2013)

The Walking Dead by Telltale games features a twenty minute segment solely dedicated to Lee falling over repeatedly.

[I apologize for the weird artifacting on the animation here, I didn't have an explanation for that when I made this, and I certainly don't have an explanation for it now.]

Issue Three
Issue Three

(Published in 2013)

Finding bad/dumb players in Counter-Strike is like drinking wine, it's uh...easy? 

[Fun fact: That IS in-fact Mr. Blah from Bill and Bob, I guess he's a fan of Counter-Strike.]

Issue Two
Issue Two

(Published in 2013)

Another Minecraft one. Remember kids: Inventory management is important.

Issue One
Issue One

(Published in 2012/2013?)

Of course, the first ever Byte of Life just HAD to be Minecraft-related.

tutorial.png
a byte of life description page v4.png
Issue Thirty-Nine
Issue Thirty-Eight
Issue Thirty-Seven
Issue Thirty-Six
Issue Thirty-Five
Issue Thirty-Four
Issue Thirty-Three
Issue Thirty-Two
Issue Thirty-One
Issue Thirty
Issue Twenty-Nine
Issue Twenty-Eight
Twenty-Seven
Issue Twenty-Six
Issue Twenty-Five
Issue Twenty-Four
Issue Twenty-Three
Issue Twenty-Two
Issue Twenty-One
Issue Twenty
Issue Nineteen
Issue Eighteen
Issue Seventeen
Issue Sixteen
Issue Fifteen
Issue Fourteen
Issue Thirteen
Issue Twelve
Issue Eleven
Issue Ten
Issue Nine
Issue Eight
Issue Seven
Issue Six
Issue Five
Issue Four
Issue Three
Issue Two
Issue One
Issue Thirty-Nine

"We're only human after all" - Bioware

Issue Thirty-Eight

Mixed Opinions.

Issue Thirty-Seven

Those steam sales always get you, man.

Issue Thirty-Six

(Published on November 13, 2016)

Bloom sux, bro. Especially in games like Warframe, bro.

Issue Thirty-Five

(Published on August 7th, 2016)

I'm looking forward to this one, though. I've been a long-time Worms fan.

Issue Thirty-Four

(Published on June 4th, 2016)

Hand holding is a recent trend in game design, where the game's rules are almost-literally shoved down your throat.

Issue Thirty-Three

(Published on May 8th, 2016)

The scariest part is that it works.

Issue Thirty-Two

(Published on March 21st, 2016)

Project M is a mod for Super Smash Bros. Brawl that ceased development mysteriously in December of 2015. It's a great mod, in my opinion, and it's disappearance frustrated many modding aficionados including myself.

Issue Thirty-One

(Published on February 16th, 2016)

XCOM 2 released in a buggy, unfinished state. Don't believe the hype surrounding any given Triple-A PC game nowadays, wait for a sale before you buy.

Issue Thirty

(Published on February 7th, 2016)

Lethal League is a great indie game with a bizarre set of characters, and an annoying taunt simply known among players as "Easy prey".

Issue Twenty-Nine

(Published on February 1st, 2016)

TheFineBros, a popular YouTube personality decided they wanted to create a monopoly on "Reaction" videos. Didn't work out so well.

Issue Twenty-Eight

(Published on October 7th, 2015)

Tony Hawk's Pro Skater 5 is a broken abomination of a Tony Hawk game that features Lil Wayne as a playable character. 'Nuff said.

Twenty-Seven

(Published on August 19th, 2015)

Part four of the 'Neville the indie game developer!' series, where Neville starts his own Kickstarter.

Issue Twenty-Six

(Published on July 17, 2015)

Part three of the 'Neville the indie game developer!' series, where Neville discusses the amazing visuals of his new game.

Issue Twenty-Five

(Published on July 7th, 2015)

Part two of the 'Neville the indie game developer!' series, where Neville announces the release of his incredibly unique new game.

Issue Twenty-Four

(Published on June 20th, 2015)

Part one of the 'Neville the indie game developer!' series, where Neville addresses criticism on his new game.

Issue Twenty-Three

(Published on April 30th, 2015)

Grand Theft Auto V's side missions suffer from a little bit of "Ludonarrative dissonance".

Issue Twenty-Two

(Published on March 24th, 2015.)

Battlefield: Hardline, what an excellent extension of an excellent game series, right? ...right?

Issue Twenty-One

(Published on February 24th, 2015)

Part seven of the 'PC vs. CONSOLES' series, where I can the whole thing cause I realized it was a stupid idea that wasn't going anywhere.

Issue Twenty

(Published on December 31st, 2014)

Part six of the 'PC vs. CONSOLES' series, where the PC gamer meets a potential new recruit.

Issue Nineteen

(Published on November 20th, 2014)

Part five of the 'PC vs. CONSOLES' series, where the Console gamer finds himself in a Console dungeon.

Issue Eighteen

(Published on October 12th, 2014)

Part four of the 'PC vs. CONSOLES' series, where the PC gamer must traverse a dangerous, Console-ridden land.

Issue Seventeen

(Published on September 15th, 2014)

Part three of the 'PC vs. CONSOLES' series, where the Console gamer interfaces with a PC gamer.

Issue Sixteen

(Published on July 26, 2014)

Part two of the 'PC vs. CONSOLES' series, where the PC gamer interfaces with a Console gamer.

Issue Fifteen

(Published on June 22nd, 2014)

Part one of the 'PC vs. CONSOLES series, where the ground rules are set.

Issue Fourteen

(Published on April 27th, 2014)

"Snoop Dogg voice pack for Call of Duty? Why..that's got to be the most genius thing I've heard in atleast fifteen minutes! Get to work!" - Executive at Activision

Issue Thirteen

(Published on March 4th, 2014)

They removed the zombies from Rust? Amazing! Why don't you just remove the whole game while you're at it?

Issue Twelve

(Published on February 14th, 2014)

Dungeon Keeper Mobile, a successful butchering of a beloved PC game.

Issue Eleven

(Published on January 21st, 2014)

Rust has quite the learning curve.

Issue Ten

(Published on December 5th, 2013)

This is a bug I experienced in Borderlands 2 on more than one occasion.

Issue Nine

(Published on November 25th, 2013)

A long diatribe on the state of commercialism in the gaming industry, what I say here is true, but ultimately you can file this one under "Pretentious Nonsense".

Issue Eight

(Published on November 11th, 2013)

Left 4 Dead 2 has some scary good players, or some scary good hackers, depending on the way you look at it.

Issue Seven

(Published on October 20th, 2013)

Far Cry 3, a FAR CRY from a standout game, am I right?

Issue Six

(Published in 2013)

PAYDAY 2 and the legend of the faulty drill. This one is totally irrelevant now that the game's gone full-on "Microtransaction mode".

Issue Five

(Published in 2013)

Hitman: The true master of disguise. Notice the animation on this one, it's like Agent 47's pistol will never run out of ammo.

Issue Four

(Published in 2013)

The Walking Dead by Telltale games features a twenty minute segment solely dedicated to Lee falling over repeatedly.

[I apologize for the weird artifacting on the animation here, I didn't have an explanation for that when I made this, and I certainly don't have an explanation for it now.]

Issue Three

(Published in 2013)

Finding bad/dumb players in Counter-Strike is like drinking wine, it's uh...easy? 

[Fun fact: That IS in-fact Mr. Blah from Bill and Bob, I guess he's a fan of Counter-Strike.]

Issue Two

(Published in 2013)

Another Minecraft one. Remember kids: Inventory management is important.

Issue One

(Published in 2012/2013?)

Of course, the first ever Byte of Life just HAD to be Minecraft-related.

show thumbnails